Wednesday, April 15, 2015

Be Aware with Things on Your Luggage

I post this link just  to remind us that we need to be careful of what need to place our things in a luggage when we travel using airlines. I found this video from a Facebook post.



Thank you Saudi Airlines
Posted by Mohammad Al Tayyar on Sunday, 12 April 2015

Friday, December 5, 2014

Gorrila Glass3 Screen Protection on Xiaomi Redmi NOte


For you who curious about screen protection on Xiaomi Redmi Note, you can view this video especially about a demo showing how he test the screen by cutting a plastic tape by a cutter on the screen. Here is the video. 


Thursday, November 27, 2014

Xiaomi Smartphone Redmi Note Indonesia Review

I got the Redmi Note smartphone in the first flash-sale through Lazada online shop, Xiaomi partner for marketing in Indonesia. The first flash sale was in 13 November 2014. I guess about 10 thousand unit were sold-out just during a few minutes flash sale. 


Key features

  • 5.5" IPS 720p capacitive touchscreen with 267pi pixel density
  • Android 4.2.2 Jelly Bean with MIUI v.5
  • 1.7GHz octa-core Cortex-A7 CPU; 2 GB of RAM; Mali-450MP4 GPU; MediaTek MT6592 chipset
  • 13MP camera with LED flash, 1080p video capture
  • 5MP front-facing camera; 720p video recording
  • 8GB of built-in memory, expandable via a microSD card slot (up to 32GB)
  • Dual-SIM
  • Active noise cancellation with a dedicated microphone
  • 3,200mAh battery

Main disadvantages

  • No Android KitKat yet (Some said the update will be available on Q1 2015)
  • Thick and heavy (almost 200 gram)
  • Sub-300ppi pixel density
  • No hardened glass for screen protection
  • No LTE (single-SIM 4G version available)

Here are the specification of Xiaomi Redmi Note Indonesian version.     

NETWORK
SIM 1 : 3G Network HSDPA 1900 / 2100
SIM 2 : 2G Network GSM 900 / 1800 / 1900 
(standart SIM)

BODY
Dimensions 154 x 78.7 x 9.5 mm (6.06 x 3.10 x 0.37 in), Weight 199 g (7.02 oz)
Display IPS LCD capacitive touchscreen, One Glass System (Not Gorilla Glass) 16M colors
Size 720 x 1280 pixels, 5.5 inches (~267 ppi pixel density)
Multitouch

SOUND
Alert types Vibration; MP3, WAV ringtones
Loudspeaker, 3.5mm jack

MEMORY
Card slot microSD, up to 32 GB
Internal 8 GB, 1/2 GB RAM

CONNECTIVITY 
GPRS, EDGE, HSPA+
Wi-Fi 802.11 b/g/n, Wi-Fi Direct, Wi-Fi hotspot
Bluetooth v4.0, A2DP, LE
USB microUSB v2.0, USB On-The-Go

CAMERA
Primary 13 MP, 4128 x 3096 pixels, autofocus, LED flash
Features Geo-tagging, touch focus, face and smile detection, HDR, panorama, tap to capture, dual theme (standart menu & minimalist menu)
Video 1080p@30fps
Secondary 5 MP, with timer & auto rotate

OS & SYSTEM
Android OS, v4.2 (Jelly Bean) enhanced with MIUI 5
(Kitkat & MIUI 6 will be available at end 2014)
Chipset Mediatek MT6592
CPU Octa-core 1.4/1.7 GHz Cortex-A7
GPU Mali-450MP4
Sensors : Accelerometer, gyro, proximity, compass

BATTERY
Li-Po 3100 mAh battery

OTHER
Messaging SMS (threaded view), MMS, Email, Push Mail, IM
Browser HTML5
Radio 
GPS Yes, with A-GPS
- Mi App (Mi Cloud, Mi Theme market, MiTalk, Mi Updater, Wheather)
- MP4/H.264/H.263 player
- MP3/WAV/eAAC+ player
- File Explorer
- Photo/video editor
- Document viewer (Word, Excel, PowerPoint, PDF)
- Google Apps 
- Voice memo/dial/commands
- Predictive text input (Tianjin/SwiftKey/Google Keyboard)
- Compass App
- Security App
- Backup App

Thursday, August 25, 2011

Google Maps Adds Voice Search to Chrome



Google has added voice search for Google Maps to Chrome, offering users a (sometimes) faster way to get directions.

The main Google Maps interface in Chrome now includes a microphone icon. When you click it, a "Speak Now" dialog appears. In the picture show when I tested to search Dublin city. It gave me a good result.

Google Maps voice search is not perfect, particularly for somewhat exotic-sounding places and names, but it seems fairly reliable overall.

And since smartphone users already use voice input to get directions and other info, it's good to see that desktop PC users (browser) can get voice search tool too.

Sunday, July 25, 2010

IPhone OS 3.0 Bug: Photo Disappearing



Based on this Apple Discussions thread it looks like there is a bug in iPhone OS 3.0, it is not a critical bug but an annoying one.

Users are complaining that photos taken using iPhone's camera can't be accessed from the built-in Photo app or can't be seen in iPhone's camera roll, they seem to disappear.
According to iLounge, the bug appears to pertain only to photos with the name IMG_10000 or higher.

The strange bug was first reported by jmcfail:

"Moved from the 3G to the 3Gs, new pics that I have taken do now show up in the camera roll."

Alex later confirmed that he was facing a similar issue:

"I have had the same or similar problem for the last week (on a six-month old iPhone 3G 16gig). Neither.
camera photos, images saved from the web, or iPhone screenshots are showing up in the Camera Roll. I haven't been bent out of shape yet because the iPhone's Camera Roll keeps a correct cumulative count, and I have no problem 'seeing' and transferring the images files to my MacBook and MacBook Pros using iPhoto '09 software. It's becoming annoying enough now for me to fix it."

According to iLounge, the bug appears to pertain only to photos with the name IMG_10000 or higher. You can't access the photos using the Photo app or see them in the Camera roll. However, as Alex mentioned above, the photos are still on the iPhone and can still be imported either using iPhoto on the Mac or any image viewer on Windows.

iLounge also reports that there is another iPhone OS 3.0 photo-related problem, in which the photos that are taken using iPhone's camera are reported as missing by iPhoto during the import process.

Have you observed this strange issue, if so let us know in the comments. We'll let you know if we get an update on the issue.

Tuesday, January 12, 2010

IPhone Application PandoraBox Review

As the huge volume of applications currently available on the iPhone App Store, it is little wonder that keeping track of the latest releases is frustratingly tricky. However, it’s even more difficult to keep on top of the numerous price changes and short-term sales that occur from time to time.

Publishers are forever tinkering with the value of their apps, with large price drops taking place on a daily basis. The trouble is, unless you have the time to scour the store every day then you’re liable to miss out on some of the larger bargains.

That’s where PandoraBox comes in. At first glance it looks like some kind of App Store-related clone, but in actual fact it’s a terrifically handy price tracker that allows you to quickly and easily view the latest offers.

The app is divided into different sections, with the Featured area showcasing new and notable apps. However, arguably the most important aspect of PandoraBox is the On Sale section, which lists all the apps that have been subject to a reduction in price over the past day or two.

This segment is split into two further sections - Free and Paid For. The former shows apps that previously cost money but are now being offered for nothing, while the latter shows price reductions on premium pieces of software.

You can also view the latest releases and search for specific apps, if you have something in mind and wish to see if its value has decreased recently.

There’s also a Favourties section where you can tag items that you’d like to keep a close eye on. For example, say a new game is released but the launch RRP is a little too rich for your blood, just add it to your favourites list and you can keep tabs on it in the future.

As you might imagine, PandoraBox is therefore an amazingly useful piece of programming and will save you a massive amount of tedious App Store-trawling.

The only negative aspect of the entire thing is that when you find something you’d like to purchase you have to exit PandoraBox to visit the App Store, which means you lose your position and have to start your search all over again when you re-launch it.

Still, this isn’t enough to dent PandoraBox’s overall brilliance. If you consider yourself to be a savvy buyer when it comes to Apple’s online marketplace then this is a truly essentially download.

Friday, January 8, 2010

Nexus One Google Smartphone


On January 5th 2010 Google officially announced new product with brand name Nexus One. It is the first smart phone device produce by Google. The Nexus One is a slim, touchscreen phone built in partnership with Taiwanese manufacturer HTC and runs Google's Android operating system. It is sold via Google's website and initially be available on T-mobile in America followed by Vodafone in Europe and Verizon in the US. Direct from Google it will cost $529 (£331) and on contract with T-Mobile $179 (£112).

Google vice president for product management, described the unveiling as "the next stage in the evolution of Android". There were now more than 20 Android phones available from 59 carriers in 48 nations. The release of the Nexus One is seen as a move to ensure Google remains relevant as people search the web using mobile phones rather than typing queries into a PC.

Specification

Quickly, the specs. The Nexus One—built for Google by HTC—has a 1GHz Snapdragon processor, 512MB RAM, 32GB-capable microSD slot, a 3.7-inch AMOLED capacitive touchscreen display at 800x480, a 5-megapixel camera with LED flash and 720x480 video capture @ 20FPS, dual microphones for noise canceling and a trackball. There is no slide-out keyboard—everything's done with the onscreen virtual keyboard.

On paper, those specs are impressive. In actuality, each bit has its own quirk that makes the Nexus One less than perfect and just good. The 5-megapixel camera is built by HTC in such a way that the bezel around the ring juts out noticeably from the otherwise smooth back. The bulge protrudes just enough to either scratch surfaces that it's placed on, like your glass table or your laptop, or even scratch the lens if you're unlucky enough to rub it over something rough.

The AMOLED screen is gorgeous, and all the colors pop to the point that it makes both the iPhone 3GS and the Droid look washed out. It's really, really good. And it has a generous 480x800 resolution—slightly shorter than the Droid's, but still very ample for a phone, when compared to the iPhone's 320x480. But, again, as good as the screen looks, it doesn't have multitouch support in the US. No matter what the reason for that is, it's frustrating to the end user. But, on the bright side, every input you're giving it is more responsive than on the Droid, because of the improved internals. Full specs is here.